The Village of Mu’Zhen: Homecoming

a d&d 5e module with a touch of horror
Total Design Time: 48+ Hours


 
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When someone challenges you to create something relating to Dungeons and Dragons with the asymmetrical gameplay of Dead by Daylight, you take it. Mu’Zhen is the result of that challenge. A 30-page one-shot, targeted at a party of level 1 characters, tasks them with discovering why their home village is acting so strangely and what could cause such a change. It features many tabletop staples: dialogue, combat, exploration, loot, gods, and a horrific game created by a sadistic monster to harvest the souls and emotions of its victims. Will they live long enough to uncover the truth?

Disclaimer: This is an ongoing project. As of April 2021, this module has not been fully play-tested or revised. Some grammatical errors may be present in its current state. This module has been inspired by elements of Dungeons & Dragons and Dead by Daylight but are in no way affiliated with Wizards of the Coast or Behavior respectively.